Monday, December 6, 2010

Does Breakthrough Bleeding Get Worse

Final was 2.5

Manufacturer: Racoon software
Appeared: 2004 (latest 2.5 version)
Hardware: Pentium 1200 MHz, 32 MB Ram, 8 MB graphics card
Rating: 9 / 10
Wii: -

Space, the final frontier, and Infinite Games. After Dominion Wars not wanted as it had to stop should serve a different title. Stupid manner, space combat games in the Star Trek universe relatively peered Rar, is basically because it really just the Starfleet Command series, which is extremely strategic, and Star Fleet Academy. Although Legacy also offers such a mode, but only as
multiplayer.

Final War 2, however, is created by fans, and therefore freeware that s gameplay is easy to defeat with your fleet, the enemy fleet, as simple as this is so addictive it does. Normally If you start as a small ensign and has few "command points" this but we need for the large pots, ergo you have to first with small vessels such as the Centaur "class or the youngest Bird of Prey Klingon. The enemy can always lay down on the other hand free, only the thing one should respect the latter is also beatable. For after the battle you get more points, or get some who just pulled off. If one has enough points together you can even take ships of the Borg, or even specialized vessels such as the Voyager Endgame even the Borg cubes alone attempt to Klump. Unfortunately Final War 2 has a boat limit of a total of 10 ships.

However, one should control remember exactly but enough already, the number pad to the simple navigation and space, and X to fire the weapons, but they will not come very far with it. Especially against peer opponents also have to things like the energy distribution in control, the tractor beam and then some. Basically, can use the same functions as in the series, even the manual target acquisition.

The AI is indeed not very flexible but surprisingly strong, it is very difficult against a strong opponent of roughly equal gains. Because this is so clever with existing weapons, energy shields and to the one already make use of some tricks that must defeat, is also in naval formations the way meeting two equal each other is to win it is very difficult.

is Graphically, the game pretty simple, at the bottom there is the Federation Typical LCARS interface with the sensors, power distribution, a non-functional, but animated Controller and the Tactical station "where weapons charges, as well as armor and envelope is displayed. The actual game is represented in the larger picture section. From the top view it scares his ship through the 2D universe that is broken occasionally with small moons and nebulae. What, however, have no separate function, unlike the other hand, because with these planets can collide, The Ships are pretty relative and detailed bitmap graphics, which is damaged and strutting ever smoke plume behind. Unfortunately, the game only 640x480er resolution.

The sounds of torpedoes and phasers were sampled from one of the newer shows, just as the explosion of noise and Warpsprung Typical was a background music, however, omitted.

Conclusion:

The game motivates extreme, on the one hand there are many ships by winning battles to unlock, some of them come from the creators themselves invented to every race on the same ship number, and a few bonus ships, of which 2 even originate from StarCraft. This can always be present and new battles to put together what will be no play as the other leaves. Sorry to be missing at least some Federation ship classes, including, unfortunately, Kirk's original Enterprise.

References:

The game is freeware and is there here to shop: links http://finalwar2.wz.cz/



: The game can have multiple player profiles Creating
Right: Ship drop-down menu



Left: Two Enemy forces are opposite
Right: The Battle begins

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